

Most of us could do an impersonation of heavy autotune, and have an understanding of what it does. I am not familiar with the workings of Auto-Tune.Autotune is a term that we are all familiar with in music production. Yes, there are ultimately more steps involved with Melodyne, and its certainly more time-consuming - but, do you know, I tolerate all that because I enjoy the speed of getting results inside it.īoth by the way, produce perfectly acceptable results sound/quality wise, to my ears.

With Melodyne, the multi-toolbox approach has everything to hand, right where (mouse position…!) you are working on the screen…!! Believe me, once you work with this and then try VariAudio, you will see (feel…!) what I mean. VariAudio (like ARA) being in-built is very convenient and a big plus - BUT, as has been indicated above, inside it the general workflow with VariAudio is not good it is just clunky with the constant having to switch modes and those tool selection issues. So there’s a lot of ‘doubling’ of tracks (keeping originals intact) and to-ing and fro-ing, importing/exporting, which is time consuming and a workflow thing.

However, trying to keep several instances loaded (working on BV’s, double-tracks and harmonies etc, etc), and you will see it eat away your resources…! Which means, you will need to keep rendering out your work as you progress and bringing the files back in, then unloading the plugin instance. It can be kept ‘running’ (active/editable) until you’re ready to commit your changes permanently. With just the one vocal to work on say, then this could be fine (even with, as we use, the lighter ‘Assistant’ edition).

With their ARA technology, it becomes like an extra ‘built-in’ tool and so yes it all happens in real-time and is continually editable as you desire.īut, the VST plugin version is maybe not quite as friendly. Wow it works as a real-time VST huh? Do u make the changes in Melodyne and then when u close the plugin, ur changes are permanent?
